I’m (re)new to Blender (I haven’t used it in 3 years), and have been working in 3DS Max and Maya until now, but decided as Blender has superior deformation methods that I should use Blender for this.
I am looking to create some stone bricks to create a fantasy dungeon crawler wall.
Not too far down the page on a Legend of Grimrock post, there is an image showing their sculpted bricks and blocks fro ZBrush.
http://www.grimrock.net/2011/09/08/building-the-dungeon/
I would like to create something very similar to this, but am not very good at sculpting, and would rather use a procedural method using modifiers or even an external addon for this.
Does anyone know of any methods that would allow me to do this quickly with decent results?