Monster
(Monster)
1
Hi,
this is just a prototype.
The purpose of the Infotext is
- to show information when hovering over an object (with a mouse)
- easy to setup the information (at the hovered objects)
- use different languages (switchable)
- displayed at any scene
- displayed at any number
- easy to setup the display
- partent the display to any object for customized animation.
The prototype runs in 2.49 only.
2.5x is not supported due to problems with unicode. 2.5 does not support unicode in properties anyway so it does not matter right now.
Attachments
InfoText.blend (79.3 KB)
kurotatsu
(kurotatsu)
2
Didja forget to pack the textures? it’s throwing an error in the console for me.
Monster
(Monster)
3
Sorry not that much finished yet -> moved to WIP
kurotatsu, you are right, the font image is missing… corrected
I forgot to mention, the test_??.properties files must be saved to the same forlder as the blend file.
They contain the translated languages.
If you use eclipse you can install the ResourceBundleEditor. That makes is very easy to organize these files.
Attachments
InfoText.blend (75.9 KB)
Monster
(Monster)
4
New version,
this one runs in 2.5 as well. But it does not show non-ascii characters in bitmap text (because the BGE simply does not do that)
Attachments
InfoText.blend (77.2 KB)