I need an experienced Blender rigger to fully(!) rig a pre-made common-base human model, male/female. The base model will have many shape-keys for different ages and body-types, the rig must serve all forms. The rig must be animation-focused, with as much automation as possible, and should simulate well: muscle deformation, skin stretching/folding, and faux gravity controls (hair/breasts/genitals). Exact specifications and a rudimentary pose and animation library will be developed alongside the project.
This is a full-time position, and supplementary skills are welcome (namely organic material editor, hair and animation).
Email or message with demo-reel and rate.