Whenever I try to render, Blender essentially crashes. The render window comes up and appears to be working fine, but then after it’s done rendering sometimes the rendered image disappears and is replaced with the 3d view screen. And whenever I close the render window, either the area it occupied in front of the main screen is black or the whole main screen turns black.
Minimising then bringing up the window again usually clears the black, but then I find I can’t do anything on screen. The only thing that usually works is the render button, oddly enough. Nothing else at all. So often I can render again, but then the whole main window turns black again and I generally have to close the program again because the black doesn’t disappear.
I haven’t changed any of the default settings as far as I know, and I’m only rendering the unaltered, default new project, the cube with one camera and one lamp.
This same problem occurs even if I have no other programs running in the background. And the resource meter doesn’t seem to indicate that there’s any problem there.
I recently updated my video card drivers so as to fix another problem I was having with Blender–it crashing whenever I added a new mesh. The update fixed that, but not this.
I’m running windows 98 SE, with 256MB RAM and a 1.7Ghz intel celeron processor. As far as my video card goes I have a ATI Radeon 9000 Pro, 128MB.
I had the same thing happen just yesterday…almost. I was working with text in 2.37 when everything went black on render, but fortunately for me, hitting the escape key after I closed the render window got everything trunning again.
I get crashes also when I render animated text. I’ve found a work-around kinda…put the ext in a different layer, IPO it to layer one when needed. It doesn’t always work though, that’s why I say kinda work-around
To prevent Blender crashing during rendering try rendering to the 3DView (F10-> DispView) and/or reduce hardware acceleration of the graphics card a little.
Simply not possible at the moment, and won’t be for quite some time.
Yeah. Rendering it in the display view seems to work fine. Reducing hardware acceleration had absolutely no effect on rendering with the display window, even on the lowest setting short of switching it off.
Thanks for your replies guys, at least I can use the program now. It’s a shame everything doesn’t work as it should though.