Just something I thought would be a cool idea, I’m creating a bunch of assorted materials that are 100% procedural and don’t require image textures, and that have a good amount of detail! This is what I have so far.
From left to right:
-Ice
-Dirt (This one has an image texture actually, but I’m about to change that. What I did was mix 2 of the same texture, rotated differently, using a generated texture coordinate.)
-Cobblestone
-Diamond Ore
-Mossy Stone.
Let me know what you think! ![]()
