Progressive Photon Mapping in tlrcam

Progressive Photon Mapping is a new algorithm for unbiased raytracing. Recently, I implemented it in tlrcam. Since I am transfering universities to carnegie mellon, my website at brandeis is down. Currently, you can look at the work at:
I am currently developing new techniques to make this algorithm even faster, so check for updates if you are interested!
The first picture was rendered in half an hour.

looks really good, I’m following the link now…
I have read this before(months ago…maybe “month” ago…lol)It does look good.

nice ! is this going into the blender render or what is the plan ?

this is an external renderer he has been developing.