Sorry for my english
I try to make a texture appear gradually
Frame 1 = alpha 0
Frame 10 = alpha 1000
but animation not work
i try with fake user but not work.
the alpha channel up and down but the texture does not change
My blend http://ct32eh.1fichier.com/
Are you using a alpha map? because if it is set to alpha 1.0 - it will negate any materials alpha setting, animate that instead from 0 to 1,
Also is it halo? is it uv mapped? BGE ALPHA is different then Render Alpha
hum no halo and no uv mapped, just plane and texture
@tales - I believe you need to make sure you have color keys in addition to alpha value keys for material color / transparency animation to work. Monster made a post on this subject recently - it shouldn’t be hard to find. It was in the Resources section.
sorry but not work
new try blend http://h1mk9g.1fichier.com/