What we are looking for is a modeler, although we need lots more things, we are taking it at a step by step pace so that we have things ready before we move to the next need. I have created some gameplay, and modeled some cars. Ofcourse having gameplay would mean i have a main character, as shown below. We also have a city coming along well also shown below. It would be really appreciated if some people could join.
And for you noobs out there this would be a great way to gain experience for the games you want to achieve in the not so distant future, so please join this project, we need you.
My name is Paul Peterson. I’m just like any other person. I’m 27, I have trouble finding a date, I have a job where I’m probably never going to be promoted, and I enjoy a good time at the pub every once in a while.
My job? I work in the finance office of the bank. Not very extravagant.
My life is average, what more could you want? Well, make that “my life was average.”
See, about two years ago I was an entirely different Paul. Two years ago I was working my crummy job, and I still am. But now I have something to look forward too.
Did I get married? … no. But if anything could compete with that (which, come to think of it, anything can…), it’s Gerallt.
But let me start from the beginning. It starts with a man named Jim Swindon. He came into the office while I was working late and strolled into the office without being stopped. He was a shabby looking fellow, but in a good way. Nice clothing that had just tarnished a bit, a mop of black hair, and eyes that seemed happy. If you think of me staring into his eyes and studying them as weird, I’ll be the first to tell you it is. Because working almost my entire career in this office, I have seen many different people. I have seen that expression on only three other people while working here. I used to think the only way to get that feeling was to get stone drunk.
Anyway, he walks through the office, stands up on a chair, and pushes one of the ceiling tiles off and takes a backpack out of the hole, then places the tile neatly back.
I asked him what he was doing and he walked over to me. The next few sentences are something I will always remember.
“You poor sad thing,” he said. The first thing I noticed was that he had a British accent, and maybe that’s why I didn’t call security, he was from upbringing like mine, “Stuck here with nothing to look forward to for the rest of your life except maybe, just maybe, getting to push more papers around if you get to play with the Big Boys Upstairs. Do you really think that’s the life you want? ‘Cause I know something much, much, better.” Then he gave me a business card and left, taking the backpack with him.
The card read, “Gerallt” in big stylized letters on the front. On the back was the name Donnie London, followed by a phone number. Having nothing else to do, I called the number.
Donnie London’s voice is very deep. Not in tone, but in the knowledge behind it. He’s not a professor or a scientist, but the leader of the gang Gerallt. I didn’t even meet him until a few month’s later, after I had been on a couple of outings with the other members. There’s about twenty-five or so of us, though I only really got to know seven. Bruce Swindon of course, he’s one of the planners for the outings, York Bradford is an ex-cop, Wayne Bruce works in an auto repair shop, Trent Stanley is a mall security officer who also served in peacekeeping operations overseas, James Dundee is the youngest at 19, he works at a 7/11, Pete Bristol is a plumber, and Lionel Doncaster is the chief explosives expert who also has a job at Denny’s.
We’re somewhat of a motley bunch.
Anyway, our basic goals in Gerallt are simple, to inspire the people to take action in their own lives, to uncorrupt the system, and other jobs. There are also some rules, all jobs must be done without firing a single shot or to permanently harm someone, and all work is always illegal (though really harmless, the system overreacts to everything).
Oh, I forgot, we also have to annoy the hell out of the cops as much as possible.
That was just the intro, the premise of the entire game after is as follows.
One day, one of the members of Gerallt is found dead in a gutter. The police seem to drop the case automatically, and Dundee starts receiving death threats from a mysterious source that names itself the “Nashville20,” who say Gerallt has one month to pack up and leave the city, or they will all die.
Two day later, Dundee is found dead, in the same gutter.
After two homicides in the same spot, the police should be looking for the killer, but the case is dropped again. Someone has gotten the police under their thumb, and more and more people in Gerallt are receiving death threat, and more and more innocents are dying in crime related cases.
You decide to take things into your own hands, and begin to track down the leader of the Nashville20.Turns out, he’s hard to get to, because there are the Nashville19, who are the second in command, number twenty is in charge of them, and a large portion of the city as well.
By chance, you make a great leap ahead in your investigation when you manage to capture one of the Nashville19 at a dinner party. You get information from him, but the next day, the deadline for Gerallt goes from three more weeks to one week. The killings pile up, as more than two thirds of Gerallt are killed in two days.
Soon, all the members are in hiding, and rumors of a large gang purging sweep those who are lying low or connected to the illegal markets. Nashville20 plans to rampage through the streets, and the police won’t be able to stop them.
Now it’s down to you and Swindon to find the man in charge of Nashville20. You finally track him down to discover that it’s Donnie London who’s in charge, he’s been running both gangs the entire time. Torn between your desire for revenge and the commitment you took to not kill anyone (and other reasons, more later), you flee the scene.
Then you come up with a plan to take London down. Not by killing him, but putting him where he belongs, the Gerallt way.
Some further explanation…
So, as a subplot for the whole thing, I was thinking that Paul should meet a nice girl, and they get along great. But, he finds out she’s the daughter of Donnie London before he wants to kill him, so that’s why Donnie London isn’t killed when Paul finds out the truth.
Thank you Divided Spleen for that lovely story and explanation! a round of applause for the genius behind the story.
eccentric clapping from around the virtual cyber room thingy