Hi, I want to map a texture on a 3d-dimensional object with “Project from View”. However, I noted that - although I don’t use triangles but only quads - the texture is somehow distorted along the inner edge of the quads that divides them into triangles:
I did the following:
Enter Edit mode for the object
Select Project from View
I created a new material and selected this texture for it
I am using the Blender Renderer in Blender 2.74.
Does anybody has an idea how to solve this problem?