Project high poly

Hello :slight_smile:

I just finished this:


So… Cycles render, 1500 samples, 1 hour and a half render time, but there was one slight problem, which I’ll get to later, I had to render it in the viewport. This one was slightly edited in Photoshop.


This is camera view, solid, with a gold matcap


And this is only render.

So, since I had so much detail I had no other choice but to render it in viewport, and CPU render wasn’t an option, so if anybody know a quick solution to that, I would be very thankful if you would share. It’s about 7.7 Gigabytes big… That’s also why it’s still so noisy even though on such a high sample rate.

Any way other than that, what do you guys think about it? I hope you like it. :slight_smile:

Pls tell me all critic or suggestions you have, all of it is very useful :slight_smile:

Thanks for looking :slight_smile: