Hello Everyone,
Here is another(;)) learning project I am starting called Project HIWLS. For this game, I have decided to break apart everything that is needed for a game and work on it one at a time. Here is how I am doing it.
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Planning - [Planning] [Design] [Concept art]
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Model - [Character(s)] [Stage(s)]
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Texture
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Rigging
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Animating - [Character/object animation] [Cutscene(s)]
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Logic/Physics/programming
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Music - [Sound effects] [Background Music]
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Effects - [Special Effects (such as particles)] [Lighting]
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Testing/Debugging
The stuff in [Brackets] are the broken steps broken down more… I guess. As you can see from my chart-ish looking thing, those are the steps I will take to complete a small game. You can also see that I will be learning about the basic things such as creating good concept art and making music.
I haven’t really started planning it out yet (which is the 1st thing on the list), but I know that the story will just be a human person who has to go through 4 small stages (Forest, Volcano, Beach, and Factory) and once he gets through them you win. There isn’t really much story at all, but this is just a learning project.