Ok, here is another art project I am working on. I need critiques
In this picture, how would I simulate distance in which the ground kinda disappears? Would mist work? I am rendering this in Yafray .8 on Linux
This is an early view of the project, emphasizing the caustic and dispersive characteristics of the object.
I am trying make it look like an arctic environment. The landscape is made by a displacement map generated in World Builder 1.0. Please note that these are test renders and therefore are rendered at a low AA setting (1 pass 5 samples). Raydepth =5 with Skydome illumination.(emit pwr set to 1.10) Scene lit by one sun light with a photon light.