Yes I am aware of the numerous moons around Jupiter. . .but only Io plays a part in this animation, hence it is the only one visible. Had it not been for some interesting foreshadowing, Io wouldn’t not have been included either. I checked out this sort of veiw in Celestia too and I didn’t see anyother moons visibe. I didn’t even put in Jupiter’s ring(but that will be fixed).
About Io reflection problem, I think it is because I have alphamapping enabled, so you are seeing through the moon to the texture on the other side. I will fix this as soon as possible
I will play around with the camera movement speed a little more.
The rainbow colored shield thing looks out of place because it has no depth. I know how ludicrous the idea of curved energy sounds to some, but if you use the wave effect (x and y) on that rainbow thing and animate that, then I think it will fit in. Oh, and I think the rainbow is there too long, as well. This looks really cool, though.
There’s no need to bump unless you’ve got something worth while to say or another image to post.
Thanks.[/quote]
I bumped because editing my first post (see 9/12/2005 edit on first post) didn’t bump it. Apparently, editing a post doesn’t bump it. Sorry if it caused anything.
Changes: Experimenting with camera angle and different colors.
I need critiques/suggestions on camera angle, composition of frame, and color scheme. This is for an art project, and it is due tomorrow, Friday, 2005/10/14.
I am concerned that the image looks very flat. I don’t know how to fix that. Help???
The way the scene is set up . . . I have several spheres for Jupiter. . . to create a 3D sort of atmosphere. The second sphere has a very small emit value that keeps the back side of the planet from going compelety dark. If you have an LCD moniter, you should be able to see this by viewing a picture at the different angles.