Project X - Work in Progress

Hello guys,
is not that a little place in this forum, I take this opportunity now! :slight_smile:
E 'for two days that I started this project, and I wanted to share it and watch the progress with you!
These are the first studies of the face of the character …
Blender 2.63
To you, as always, comments and criticisms welcome!
Thank you all! :slight_smile:

                      <img src="/uploads/default/original/3X/6/b/6b5b4235020f474db9dd0dc0a1128cfdbdea073a.png" width="689" height="407"><br/> <img src="/uploads/default/original/3X/8/1/8133d3ec5d2ad8dde5be8cff7114ad3c28f7a327.png" width="689" height="407"><br/>

Very good concept man… I want see the body…

Hello all guys!
A little progress! :slight_smile: Proportions and shapes bases…
Thanks marcellmota! :slight_smile:

Very cool. Did you sculpt that entirely in Blender?

Very cool
Animal thing

Hi guys,
Safetyman: it was all done in Blender ! :slight_smile:
Totorteto: Thanks!
I am now working to optimize the model and then start with the same retopology…

Superb work !
Though my Blender exploded when noticing the polycount on your screenshot :smiley:

Over 14 million vertices?! Holy crap! I need an entirely new mother board to handle that many!