Projection painting error

I’m trying to texture this head.
I unwrap the head, and add a 4096x4096 image.
Then on another UVlayer, i project from view onto a front view image.
Then I use the feature to paint the projected view onto the unwrapped image.
It shows up on the UV image editor fine, but not in the 3d view.

try a tutorial

you can try mine as well, there is no sound, but I use several UV layer at begining so I don’t have to re-do the projection every time : http://www.vimeo.com/5093588

Im pretty sure im doing it right, because it creates the image in the uv image editor. But just doesn’t show up in the 3d view.

Another projection painting tutorial of a head if that helps.

http://www.cgcookie.com/articles/projection-painting

Richard

OK, it seems noone is listening to me. it is working, i use a lower resolution image and it works fine. I do it the exact same but with a better image, and it only shows up in the uv image editor, not the 3d view.
Then i go back into object mode, it recalculates the textures, and it shows up in the 3d view.

Did you load that image in the UV editor for the base UVs?