I can projection paint in 2.49 : that’s where I get an image and then paint it onto the mesh in Texture Paint mode. but when I try to do this in 2.65 the settings are different and I can’t get it to work right.
Can anyone show how to get this working right? I would prefer not to watch another long and bumbling video tute, but if that is all there is and you can assure me that it will work I’ll try it.
Here is what i want to achieve, this was done in 2.49 and is pretty simple: I have a flat image that is mapped exactly to each face of a basically cubic shape.
This should not be difficult.