As a hobbyist blender user I love a project and so have decided to create a homage to my favourite piece of software (sorry Ton!) - Proppelerheads Reason (http://www.propellerheads.se/products/reason/).
In case you are not familiar with Reason, it is a virtual studio rack allowing musicians to create music using only software, but using a familiar studio-like GUI. My idea is create a recording studio, populated only by Reason “hardware”, created in blender. My own home studio is in a small walk in cupboard so this is my chance to get the studio of my dreams!
Last night I started on the ReDrum, Reason’s drum machine. Below is my first WIP render (untextured save for the faceplate) together with the reference image.
Yeah, was wondering on whether to go for a dark and moody basement studio (self lighting as you suggest would look great) or a light and airy log cabin affair and I guess the choice will reflect the approach! I am aiming to finish the general texturing (including LEDs / button lights) on the redrum tonight, watch this space!
Looks good so far except you have a rack-mountable unit mounted in a box. That’s OK, but you won’t have a bunch of separate boxes sitting around your studio will you? Will you be doing the backpanels / patch cables too? That would be 3D cool, but lots more work for sure.
Don’t you worry, these will all be rackmountable units, what I posted was the result of half an hour at my computer fleshing out my initial idea. I will possibly “mod” the ReDrum by mounting it so it is more MPC-like but haven’t got that far. Will definitely be adding jack panels on the rear complete with patch cables. Hit Tab!
Ok, an update. Not much done this evening… developed the rack shape, modelled the jacks and fan bars on the rear and UV textured the rear. Took me the best part of 4 hours to achieve very little - this is only my 3rd model and UV texturing still baffles me. Here are some more renders:
those Velocity switches look awkwardly shallow for a real interface, are they going to be something like the sync and range switches of the jupiter? so fingers dont have to fiddle around to flick them. ( yours could stick out a bit more…)
Today I wrestled a bit with the model for the Maelstrom synth (my favourite from Reason) - V1 was outrageously detailed and my computer couldn’t keep up so started again from scratch. So much time was wasted that I haven’t had time to finish all the detailing on the front panel. Pretty happy with it though. Here are some renders:
Things coming on nicely. Have split the project up into the following:
Redrum mod
Rack units, mixers, spiders
Synths
Samplers
Half FX units
Full FX units
Matrix, ReGroove (desk based versions)
Combi, RPG-8
(I am working on Reason 4)
Finished item 2, only got Thor to do on item 3. When I say finished, I haven’t textured all the buttons and rotaries yet and my lack of organisation means I have only made duplicates so requires a bit more work than totally necessary. Hey ho.
Samplers finished now, although I still have to do the remote editor for the NN-XT, I am thinking about an AKAI S5000 style controller. Mastering suite also done.
I am, that looks awesome, however the wood looks kinda unrealistic compared to your electronic stuff. But I can’t point out why, maybe too much contrast, or too repetitive textures… dunno…
Looks great i am just not a big fan of the wooden boxes/racks . I think some darker wooden texture would look nicer …but that’s just my opinion …stick with what you like .
btw it remind me this for some reason /even it has nothing to do with what you working on.
Hey thanks for the replies, thought I was chatting to myself for a while there!
Yeah I am not too sure I am too keen on the wooden rack units either, I threw them together quickly (like the room) so the racks would have somewhere to live. I am concentrating on completing all the hardware first and then plan to build a cool atmospheric studio.