I’ve always noticed how on say CG-Cars they always have really quite beautiful clay renders of their prototype images. At the moment I have a thread running in the WIP forum, which has quite a few clay renders in it, however they’re not to the same sort of clarity as those i see elsewhere (usually on considerably more expensive packages…). Well i finally got a bit bored of having sub standard clays and decided to make a material that could replicate to an extent the kind that we see in really high quality projects.
I was originally going to use Blender Internal, but Yafray ended up being far more forgiving. I’ll be using these materials in my WIP so if the images for some reason die here there’ll be examples in there.
So far this is what i’ve managed in Yafray (with of course everybody’s favourite monkey):
I’ll probably update this version soon.
Here’s the .blend:
Clay render material
Naturally I’ll update this when I can, eventually i’ll get round to a really good BI version, but i still need a long way to go in that area.