As far as I’m aware, music plays a massive role in games and film.
The BGE seems to be unable to take .wav files over 20MB, and this is pretty rich considering that it only supports .wav format.
And why not midis? Aren’t they the simplest, smallest sound files available? Can it be modified to take different formats?
A good idea for the 2.5 release (a long way off, granted) would be a new menu used to “layer” soundtracks that run in the background, allowing for longer sounds, real music being played in the background, and clever little details like feet walking on the floor or rain pattering off trees to give real atmosphere…
When can I properly use music to cover-up my games’ graphical shortcomings?