ROFL. 100% of 16 voters said yes.
I guess it’s pretty self-explanatory. Easier text usage in the game engine would be fantastic. It’s currently really hard to get properly textured text (or indeed any text at all for beginners). With GLSL materials on text objects it would be sooo much easier to get fantastic looking UIs, give easy feedback to players, set up text based tutorials, give in-game explanations of objects encountered, etc.
It would be great to have a single text object with a material applied, place it in the appropriate place on an overlay (or move it via a script to the appropriate place) and then edit the text that the text object displays.
The current method is functional, but is missing many useful capabilities and those capabilities that it has feel hackish to implement.
I would contribute financially to development of this (if this is possible within reason).