I have a flying game (if you really care, do a search or find “Flying game progress”) and i have a property applied to the enemy, which is just a block right now. Its called ‘enemyhealth’ and represents the enemy health (duh). I have a missile on another layer and it always goes ?.??(i cant remember right now) dloc and tracks the enemy. i have this set up
COLLISION sensor ------> AND-------> PROPERTYactuator
is there a problem with this? can objects on different layers affect eachother? Ive also tried changing the prop actuator to add -1 with no results.