Property

Hey

How to do:
When an object hit object Cube it adds property ouch +1 on armature?:confused:
Please make an example:yes:

Hello
try this:
Supposing that object that collides with the Cube is the Armature ( not clear):
Add a material/property to the Cube
Select the Armature, add a “Int” property named “ouch”
Add a Collision Sensor - in the M/P field type the name of the Cube’s material/property ( your choice) - link it to AND and to a Property Actuator
Choose the “Add” option of the Actuator, in the “Prop” field, enter “ouch” (without colons of course) and in the “Value” enter “1”
That’s all
Bye

Can you make a example?

Hello
here’s an example:
http://otothecleaner.free.fr/downloads/otopushing-collision-addproperty.zip
Bye