Actually it’s :
owner.Text = owner.Text + 1
I would have posted, but I didn’t think Ad-edge is into Python yet. The advantage to this method is that if it gets fixed in a later version, it will still work. The other solutions will require fixing later. I’ve got a lot of messages being fired in my game, so it’s important I don’t have to do a major bug fix like that. Just one more reason to start learning Python. Sending dynamic information in the body can also be extremely useful. Suppose there are different things that add a different amount to the health, whatever. Send the amount in the body and convert it to an integer. One simple subject message can deliver hundreds of different amounts of numbers or text messages, and one script can parse it and make decisions on it. Your program will be much easier to understand because everything leads to one script where the logic flow is written instead of wires going all over the place. In many cases you won’t even need to send messages, you can just get the object and change the property, but I’ve found messages to still be useful.