Proportional editing no visual falloff


just noticed that when activating proportional editing, and then changing the falloff with ‘G’+mousewheel, the circle changes it size but the visual selection falloff on the actual mesh is not showing. This is both on my desktop with a geforce 405 and my laptop with Intel 4500HD integrated crap :stuck_out_tongue:

Is this a known bug, issues with my crappy hardware, or a simple setting I missed(wouldnt be the first time:p)? Tried looking in the bug tracker, but to no avail.


There is not supposed to be any visual indication of the falloff on the mesh, only the circle.

Umm… but it used to be that way, or am I imagining it? :stuck_out_tongue: Would be darn practical, though…