There is a nice feature described in the releasenotes and in the manual about proxy objects
http://wiki.blender.org/index.php/Manual/Using_Linked_Libraries
Quote:
“The important aspect of a Proxy Object is that it allows you to edit data locally, but also allows to keep specific data protected. Data that’s defined as protected will always be restored from the Library (typically on file reading or undo/redo steps). This protection is defined in the referenced Library itself, which means that only the Library files can define what’s allowed to change locally.
For Poses, you can control this by indicating Bone layers to become protected. Protected layers then show with a black dot in it. Use CTRL+click on a button to protect or unprotect that layer.”
I’ve put some of the bones of an armature on different bone layers, and Ctrl-clicked the layers, so the black dot is visible.
Now i’ve linked the armature to another file, and made a proxy obect of the armature. Everything works as expected, but I can pose every bone, even those on protected layers.
What am I missing here?
With kind regards