Exploring space animation these last months, with the space VFX course from Creative Shrimp.
Starting the Asteroid stuf after a bunch of planets. Tried a small animation with it, and add a simple space station to make the story a bit more consistent. And turns it as a fake Sci-Fi commercial.
Is that Eevee or Cycles?
Either way, you have some nasty animation artifacts in the image. They appear at the terminator line of the bright light and i find them not aesthetically pleasing and overall detracting from the quality of the work. This high frequency flickering is a sure telltale that the animation is computer generated.
You could tackle it several ways, i am just not sure where it comes from.
More samples, higher resolution, AA or denoising will fix it.
Yeah I still need to understand how ro render nicely in the middle of all these parameters. Since the I found the 2.8.1 denoiser really helpful, but it won’t help my lack of knowledge. I think I renderd this at 500 sample, but only 1080p due to the long time for all the frames.
Stills are at 4K.
Plus the fact I don’t have the eye to catch all the bad details, as I have so many basics to learn.
Thank you for mentionning it, and if you have some tips that may works in general cases, i’ll be happy, as I want to hunt noise and artefacts too