PSD in Blender

Hello every body! I used some textures in PSD files, it was a test and I really like it. I was able to manipule layers in CS2 and load the PSD file direct in blender. But (I hate but!), I´m using other machines to render the project managed through svn turtoise.

I got surprised when discovery that other machines aren´t recognizing PSD files. What we have to do to make Blender recognize and use PSD files?

Any one know it?

Blender requires libs from a Quicktime install to support .psd files. Install Quicktime on all the computers and you should be good to go.