Okay, I’m getting really tired of having to create particle emitters for every blaster bolt being fired from say a laser turrent. What I want is a script that will say release 200 particle over x frames, wait y frames, and repeat.
So I’ve got every book the library had on Python (in a nutshell) and I’m going to write a script.
So here is my question: what are some suggestions on the best way to do this?
Have the script automatically create several emittors, basically automate what I do now, or somehow program an interupt into the exiting particle system?
I have extensive PERL, C, and some PHP coding background. First task is to figure out enough Python and gather some ideas…
Create your own “Laser Weapons Lib”
Append all your created emitters and materials from your previously created scenes into a new (empty) blend.
Then you might want to post it here.