Apologies if this isn’t formatted correctly, this is my first time posting a thread here! This animation was created for the #Blender52 weekly challenge under the prompt/theme “Underwater”. I thought it would have been a great opportunity in learning the FLIP fluids addon.
This prompt was a challenge due to my uncertainty on how to get an animation to loop with a fluid simulation. After some trial and error, the scene got to the point where I was happy with it!
As for the technical aspects of the scene:
Water Sim Bake Time : ~4 hours @ 250 Resolution
Render Time : ~8 hours in Cycles