Hi.
I’m new to blender.
Just now I am making a simple model of something we did in graphics at school (just to show off lol). One of the components is a arch-shape that has a tube coming out of the top, to let a screw come through
http://img469.imageshack.us/img469/251/untitled15kp.jpg
that is the arch, and i want to make a tube which comes from the underside and punches through out the top. I read somewhere that you could use ‘booleans’ or something to make it, but I’m not having any luck. Help would be appreciated.
Thanks.
Hey tigger,
“punch” a hole in your arch, you’ll need to do the following:
- create a cylinder as a separate object to make the hole.
- in object mode, position the cylinder so it intersects the arch where you want the hole.
- select the cylinder, hold down shift, and select the arch.
- let go of shift, and press “W”
- choose difference
The results I encountered were not perfect, but it made the hole.
Bluey
thanks very much, with a little tidying up i got a pretty much perfect result,. thanks!