guys . i don’t understood when i write import bge
then i run script blender
log always write this message module not found error : no module named bge
I have tried import bpy
module but when i use logic like bpy.logic
log write error message atrribute error: module 'bpy' has no atrribute 'logic'
i need help tell me in comments
scripts that import bge are meant to be run in-game with a logic-brick “Python-Script”. You can’t run them in the Text Editor.
Scripts that use “import bpy” are Blender-Scripts that usually get executed in the Text Editor.
(but UPBGE 0.3+ also support these in-game when running via logic-Brick when you know what you are doing)
So this means that the text is correct if you run it with the game but is incorrect if you run it with a text editor
So that what i should do (when I want to run the script, I run it with the game)
So this means that the text is correct if you run it with the game but is incorrect if you run it with a text editor
The script launcher did not run the script like it does when I run it in the game
I don’t understand. post a blend
blend file for the script
oh i understand . bge is working thank you for solving error!