Hi blenders,
This morning i was trying to get pyGame running on a mac. I had to spend several hours, maybe because i did not find the right post, or maybe because im not too smart. Anyway, i will share what i did to get it working straight ahead so that anybody else can do it much faster.
BTW I’m on blender 2.49 ! this might not apply for blender 2.5
I’m on 10.6 but this should not matter.
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Download and install python 2.5 (you have it already but do it, you need it):
http://pythonmac.org/packages/py25-fat/dmg/python-2.5-macosx.dmg -
Download and install pygame:
http://pygame.org/ftp/pygame-1.9.1release-py2.5-macosx10.5.zip -
go to your pygame folder and copy it to your blender scripts folder.
• Your pygame folder is hidden here:
/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/site-packages
• Your blender scripts folder might be hidden somewhere like here:
/Applications/blender-2.49b-OSX-10.5-py2.5intel/blender.app/Contents/MacOS/.blender/scripts
(remember to right click and “show package contents” to navigate inside an app) -
Put a sound file (.ogg) next to your blender file.
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Once this is done you should b able to run pygame… try something like this:
import pygame.mixer
import os
pygame.mixer.init()
pygame.mixer.music.load("YOUR_SOUND_FILE.ogg")
pygame.mixer.music.play()
if you don’t know where to put this script and how to use it look for a tutorial like this one:
http://sites.google.com/site/bartiuscrouch02/install
This should work!
I would like to ask if blender 2.5 has improved somehow the sound in GE… i did not find anything related so i assume today we still have to look into pygame to use some features for audio.
Thanks for this forum!
j