PyOPENGL + blender

(kemu) #1

I’m a python programmer
I just found blender Think it’s really cool, I’m just a noob with it
but here is my question: " Is it possible to make a 3d model in blender and use it in a let’s say game you make in pyOPENGL , or any other languages ?"
if yes are there related articles on this subject
thnx advanced

(wavk) #2

You’d have to write an export script. With Python, take an object, read all vertices, faces, etc. and make a file, write the opengl code to make that object.

Wybren van Keulen
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