hi social
i advanced a litle more on the script
now in the condicional nodes (BLUE)in the property NODOS
you can write only the NUMBER of the nodes you like choice you bots.
and now you show or hide the nodes with F1 OR F2 KEYS
you can download the example here: http://pochoblender.googlepages.com/DETECTOR-rayPLAYER.blend
now i work in example whith character soldier animate and your fps_template example.
to do hinges, or constraints, for ragdolls, you have to use one of the 2.43 release candidates, the constraints are in the object button panels (f7) also, can you upload to a different server? the download stops for me around 200kb for some reason, i’ve tried about 5 times
I am learning on the algorithm a* and to pathfinder
and to find example of pathfinder of “SCABOOTSSCA” for blender 2.41 ( VERY NICE EXAMPLE MAN ) http://blenderartists.org/forum/showthread.php?t=66534&highlight=pathfinder
i take this example an adapted to the blender 2.43 bullet
you can dowload here:
you need python 2.4 install in you pc , for this example works:
ok i working in the script
and learning the module Astar of SCABOOTSSCA http://blenderartists.org/forum/showthread.php?t=69775&highlight=pathfinder
i create a very simple example of bots
with wayPoints system and pathfinder Astar
you change the camera 1 or 2
and visible / invisible WAYOPOINTS whith F1 . F2
YOU NEED PYTHON 2.51 INSTALL IN YOU PC
Looks like me and p00fs works is starting to finally inspire some people!
we now have 2 people doing AI scripts,
You guys should look at unreal 2004 for more ideas, they have a nice bot system.
p00f and I are going to move on to a diffrent type of AI soon, hope we can get you guys to follow us for this too
Also, you guys are over complicating things with the different node types, you should have some way to compile all the nodes into small sub networks that the bot chooses when he reaches a cross roads.
If I have more time later today, I will link you guys to the 3d game studio tutorial site, it can really help out I think.
thanks very much Mmph! for your commentaries
I inspired to me by games like: unreal, mohaa or half life for the system of ia
lack many things to do .
many things to learn in python.
but someday it will finish this system.
:yes:
AH! I see you stole the models from Quake2 as well, I saw .obj, And i just had to steal them and mod them to my hearts content!!! I even turned them into MK ningas!! I’ll post my pic somewhere!!!
woooaaa cool .
SCABOOTSSCA you are the man
excellent examples
i very new in the python languaje ( 1 year ago i start learning)
your examples always serve me to learn something new .
thanks very much for the examples files.