First things first:
Blender is the BOMB. Can’t afford Maya or Houdini or SoftImage or Lightwave, and I may not need them. I’m a 3D newbie and forsee a life as a Blender Junkee .
I am trying to get the bvh.py ver. 1.1 script to work with Blender 2.31a (non-raytracing one, have installed both ray and non-ray). I often get this error in my Python 2.2.3 console window:
Starting Up...
Found 57 samples
Traceback (most recent call last):
File "bvh.py", line 247, in RVHandleButton
RVLoadFile(EVENT_BONE)
File "bvh.py", line 945, in RVLoadFile
RVReadBVH (theFile,event)
File "bvh.py", line 522, in RVReadBVH
RVApplyOffsets (bvhData)
File "bvh.py", line 345, in RVApplyOffsets
newPoint=Blender.Ipo.BezTriple()
AttributeError: 'module' object has no attribute 'BezTriple'
I’v opened the default.blend file and default_done.blend file with the same results. Ultimately I’m trying to take models and UVs exported from Poser (OBJ or 3DS ?) and produce realistic character movements in Blender. Does anyone know what my problem or solution might be. I don’t know what other information I could provide that may help anyone understand my delima.
I originally posted this at Blender.org and have since found topics here about the Python API for Blender going through it’s changes. I have tried changing BezTriple to BezierPoint in the script and that still doesn’t seem to work. Does anyone know how I can modify the script to work.
Any assistance is greatly appreciated. Thank you in advanced.