To check the console minimize Blender and check the console box and then let us know what it says. Also the problem may be that your python path is not set up correctly - see the python forum thread python path 101 at the top. Also which version of Blender are you using?
Paradox
I use python 22 with no problems. Check eeslo’s post here https://blenderartists.org/forum/viewtopic.php?t=7723
You need to have the path set in Blender at the top under python. Pull down the top (Eeslo explains this) and type your path there. I have it like this - C:/Python22/Lib/
Second you need to set the full python path in your system variable window (XP) or when I had windows 98 with autoexec.bat (again see Eeslo’s post on how to do this. I’m not sure about Windows ME.
Keep trying you’ll get it. A lot of people having problems with python often turns out to be an incorrectly set path. Hope this helps. If not then keep asking we’ll help you get it right. Also which version of Blender are you using. I’ve used this script with Blender 2.23 2.26 and windows 98 and windows XP.
Paradox
I did everything what was writen in the link(thanks for it)
I edit my autoexec.bat file and set the path (in blender) to the lib directerory of python.
1 thing though…in the readme of the script it says.
You must install Eeshlo’s dynoise module (dynoise.dll/dynoise.so/dynoise.py) in the same directory as Blender’s executable.
I coppied them into there…but how doe you install the dynoise module?
The blender dos box still says:
Traceback <most resent call last>: File “FiberGUI”, line 45, in ?
File "Fiber13.py, line 6, in ?
from dynoise import radom, HTerrain, InitNoise.
ImportError: DLL load failed
I downloaded a tree python script…and that one works…so i isn’t the python but its deffinetly the dll files of that fiber13 script…but how do I fix that problem?
I had already coppied the file dynoise.dll into the blender directory but didn’t do that to the python directory.
It didn’t said you had to do that but it worked!!!
What would i be without internet and elYsiun
thanks again Paradox and JarellSmith etc. for quick replying.
Now there’s another problem coming up. Now I can run the script but I how do I run the script in an already created model so that i can add grass in my first blender model.
subdivide the deafault plane a few times, maybe scale it up a bit also,
Vertx paint the plane some red(gravity), green(length), and blue(density), (Face select [f] and vertex paint [v]),
Split the middle window in half, switch the right side window to a script/text window,
Open up the fiber13.py and then the fibergui.py files by pressing the little [-] menu button in the script/ text window,
With FiberGui.py in the text window, press Alt_p to run it, then press [Estimate] to estimate the number of faces to be produced, if it indicates 0, increase the density slider and try again.
If you need any more help, just ask.
You need to be in Object mode (as opposed to Edit mode -> [Tab] ) when you press [f] to enter face select mode.
If you don’t assign vertex colors or at least press [Make] next to VertCol (in the Edit Buttons Window) it will cause the script to crash, since that is the method that the script uses to let you control the various fiber parameters.
Also, you should check the console like you did previously to see what error messages there are (if any).