in graphicall builds svn 31700 and above why python lib size are double and gives a runtime error?, when replacing with old lib it works OK, or am i missing something
Could you try my builds too? http://www.letworyinteractive.com/b/
They are ultimately on graphicall, but I use same settings, scons, compiler and machine to compile official builds too, so would be nice to know if my builds donāt work, and Iām not sure if all builders on grahpicall create proper builds. There have been some changes to windows library dependencies lately, for instanceā¦
/Nathan
i tried your x32 bit build and its the same, your python lib is ~20mb , in previous builds it is about 11mb like i said before
But does it also give a runtime error? The python library is that big, because itās all modules you get too.
/Nathan
ok guys its been a week or so, no answering my problem, am i doing something wrong or itās a bug in building blender
i recorded a video to show the problem
a new update to the problem
it seems that this file is missing from the recent versions āblender\2.55\python\lib\encodings\cp720.pyā, i just copied it from older python lib and the builds work like a charm, but why is that ???