So I have a camera for my FPS and I am writing a script for it to look at and handle the different items and weapons on the map to alter properties appropriately.
I am trying to write it so that if I press R while looking at something with a certain property it will change my “left hand” property to reflect I am not holding something.
The layout is:
some stuffs... sens = cont.sensors['mouseSelect'] keyboard = bge.logic.keyboard equip = bge.logic.KX_INPUT_JUST_ACTIVATED == keyboard.events[bge.events.RKEY] some more stuffs.... if equip: do the rest of it
The problem is, the equip never triggers true, and never enters that if. I have no console errors with this setup, and debug print statements confirm it reaches right to that point, then skips the if.
I also tested it by instead of if equip:, it is if sens.positive:, and this works, confirming that the script works without the equip key trigger attempt.
So any ideas what I am failing to see here?
If I also wanted to make it an and, in C I would say if(equip && sens), how would I make such an && statement in python? Forgive my noobiness on this :o.