Hello, for some time I’ve been working on a script that procedurally places the grass on the terrain (or any other surface).
The scripts, explanation and quick demo is in .blend file:
Grass01.blend (6.47 MB)
I would really appreciate if somebody will help me improving this script since I’m beginner and don’t know many things.
Upd: just noticed that the grass object life is too low: 500 frames, it can be adjusted in the raycast function.
You could get help with this on the game engine support and discussion forum?
Wow its awesome!!! Can you add me on skype? my name is: jason.greb1