We imported the avatar(.glb) and outfit(.obj) and invoked the armature
The following is the code
import bpy
import bpybb
import osobject_name = “outfit_meta_1_lowpoly_outfit_meta_1_lowpoly.002”
scene = bpy.context.scene
bpy.ops.import_scene.gltf(filepath=“D:\avatars\avatar\nakedstand.glb”, files=[{“name”:“nakedstand.glb”}], import_pack_images=True,import_shading=‘NORMALS’, loglevel=50)
bpy.ops.import_scene.obj(filepath=“D:\avatars\avatar\outfit.obj”)
obj = scene.objects.get (object_name)
arm=bpy.data.objects[‘Armature’]
We are missing the step to add .obj mesh to armature. pls suggest
FYI:
Thanks
vijay