I’ve been working on a blendergame project (Insomniac Adventure) and it’s gotten quite large; it is to the point where i have forgotten what objects are using what scripts in realtime (through the python controller).
Is there a way i can view what objects are using what scripts? It would help a lot.
You’re probably much more likely to get an answer in the Python and Plugins forum http://blenderartists.org/forum/forumdisplay.php?f=11
I would imagine that since a script is an externally executed bit of code there aren’t any processes monitoring which, if any, entities are affected. But I’m guessing, so with a grain of salt.