Hi everyone.
Maybe you saw my Entoforms project a while ago: http://www.entoforms.com
I’m busy programming the next step in their evolution now… But… this also means I want it to work in the latest version of Blender. And that means re-writing some python scripts for use with B-mesh. Specifically the selection of faces/polygons based on a nr of difference scenarios.
What I require is a blender python module that has the following methods of selecting/deselecting polygons (and some extras):
- by direction
- checkered
- in a specific vertex group
- innermost (of selection)
- outermost (of selection)
- all
- none
- patches (will explain later)
You can find the original module (non bmesh) here for reference: https://code.google.com/p/macouno/source/browse/trunk/Blender/modules/macouno/select_polygons.py
I’d love to know if there’s anyone out there who would like to help me in my project. I definitely don’t expect you to do it for free, but I don’t have a great deal of money. I expect it would take me a couple days to write it myself, and it’s definitely worth something to save me that time.