I’ve been searching for some info on different threads and checking the bridge tool as an example of a tweakable operator, but I can’t quite get how it should be implemented.
Is there any place with info about making an operator tweakable from the “last operator” panel?
Or anyone could share a simple example on how things should be structured to be able to change the parameters of an operator after it was executed, and see the changes update the 3D view interactively?