[Q] Is there a option workflow to get a better quality OpenGL render

Hi All,

i would like to know if there is a option workflow to get a bit better quality opengl preview render. Now the windows and some parts of the model have interference with each other.

Im working on a Imac late 2009, with ATI Radeon 2750. So perhaps that the prob… i dont know, not that formiliar with blender yet.

PS i do notice difference when i turn of antialiasing in the render settings

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Opel Gt by rogper, look on the forum; model is available on blendswap.
I’m sure you could find something concerning OpenGL renders on his thread.

Apple states “ATI Radeon HD 4670 graphics processor with 256MB of GDDR3 memory” on Imac Late 2009 page - 256Mb looks like surprisingly low number for the 3d use.

I dont know what i did actually. I had the sequencer tickled on in postpro and perhaps i reloaded some old images everytime. I could get cycles to work neither. After a couple googles if found out that i needed to uncheck sequencer. No in Cycles the opengl render looks better aswell

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