QMC AO testing with some nodes

Hi,
I did this with some nodes and the new QMC ambient occulsion implemented into Blender by broken.
Constant QMC 8 samples. Render time with nodes about 36 seconds (amd64 3500+ @ 2.4GHz single core)

http://personal.inet.fi/koti/falgor/stuff/new_ao.jpg

Here is the blend (1.85mb, you need a new SVN for it to work properly)

What advantage does this QMC AO have over our current AO?

If anything, where might I be able to get the SVN? (I’m not very literate in subversion)

Cheers,
John

Here for windows http://www.graphicall.org/builds/builds/showbuild.php?action=show&id=492

The new ao has a lot less noise, which you can get though, if you decrease samples. It’s just better. The shadows seem to be somewhat deeper with the QMC sampling, which might be a result of the lesser noise.

A comparison

http://users.evtek.fi/%7Epetrij/files/ao_comparison.png

ooh thx for clarifying. i was wondrin bout that…
:smiley: