Yo there! First time I will be working a character entirely from scratch. If I can pull this one out I plan to release everything on Blendswap afterward. Currently I’m creating the 2d plate and I can use some feedback:
a) any anatomy improvement?
b) did I got all the reference I need to start modeling?
Thank you for the feedback! I really appreciate it
Working on it right now, should have an update version in short while. I will check the length of the arm based on my reference (up most right drawing) and check the breast side.
Your method is correct as I can confirm the exact same length by rotating my drawing. The length is a tough one as it seems mostly to be a perception one. Compared to my reference drawing the length of the arm is actually a little too short, yet the hand rest correctly on the thigh. I think that is coming from the fact that the thigh’s length is shorter in my stylized model, and that the crotch area is a little higher. It’s something I will keep an eye on it when I do the actual modeling.
For the breast size I like it this way I guess but I do get your point with the front view calling for a bigger size than the side view, I will work on reducing the cup size on the front view. I did a mockup with a bathing suit and I like the profile.
I like what you’ve done; I need to practice my drawing much more as I couldn’t accomplish as much. If you don’t mind, I might use your references myself.
I like long legs, ones that go all the way up to Scotland; you might say all the way up to Canada. But she’s cute /nod.
Thank you! You are really welcome to use it at reference. I still plan to release it to Blendswap on CC
Lol I hear you! actually the leg are a little longer but not as long as in some other manga/anime stylization. I do like long leg myself but for this project I plan to stay a little closer to the typical anatomy you can find in academic sculpture (neo-classic) while incorporating some of the stylization found in manga/anime (or the inverse…).
Thank you! I guess I can put the plate in more than one place… I didn’t think of that…
Regarding a game asset I didn’t designed it to be a low polygon character but I guess that it something which can happen during the modelization, so the plate are still relevant.
I am quite happy with the plate so far, I plan to wait few more day and see if I can get more feedback and then I will CC them and start modeling. I plan to continue to post my progress on this thread.
Discover that my profile is way off. The trick with the skeleton was really helpful specially for someone who doesn’t really know anatomy. I learned a lot. I am now in the process to update the side few but criticism or/and feedback is really welcome.