QmZThV3 - female base - manga/stylised

Yo there! First time I will be working a character entirely from scratch. If I can pull this one out I plan to release everything on Blendswap afterward. Currently I’m creating the 2d plate and I can use some feedback:
a) any anatomy improvement?
b) did I got all the reference I need to start modeling?

Thank you!

Attachments



Looks good except for:

The side view of her breasts seem a little small in comparison to what the front suggests. Front and back view arms seem a little long?


I used a cube, positioned it, and then rotated as you can see. It seems a little long, presuming my method of testing was correct.

Thank you for the feedback! I really appreciate it

Working on it right now, should have an update version in short while. I will check the length of the arm based on my reference (up most right drawing) and check the breast side.

Thank you!

Your method is correct as I can confirm the exact same length by rotating my drawing. The length is a tough one as it seems mostly to be a perception one. Compared to my reference drawing the length of the arm is actually a little too short, yet the hand rest correctly on the thigh. I think that is coming from the fact that the thigh’s length is shorter in my stylized model, and that the crotch area is a little higher. It’s something I will keep an eye on it when I do the actual modeling.


For the breast size I like it this way I guess :slight_smile: but I do get your point with the front view calling for a bigger size than the side view, I will work on reducing the cup size on the front view. I did a mockup with a bathing suit and I like the profile.


Thanks again for you feedback!

Welcome.

I like what you’ve done; I need to practice my drawing much more as I couldn’t accomplish as much. If you don’t mind, I might use your references myself.

I like long legs, ones that go all the way up to Scotland; you might say all the way up to Canada. :slight_smile: But she’s cute /nod.

Thank you! You are really welcome to use it at reference. I still plan to release it to Blendswap on CC

Lol I hear you! actually the leg are a little longer but not as long as in some other manga/anime stylization. I do like long leg myself but for this project I plan to stay a little closer to the typical anatomy you can find in academic sculpture (neo-classic) while incorporating some of the stylization found in manga/anime (or the inverse…).

more images to come shortly with fixed cup size.

I got some other advice to use a skeleton to check if the anatomy was correct - this was a great and fun advice:


The skeleton in this version was modify to fit the stylization of the model

I concur, you sketches are top notch! A good place to CC your sketches if you’re interested : http://opengameart.org/

Thank you! I guess I can put the plate in more than one place… I didn’t think of that…

Regarding a game asset I didn’t designed it to be a low polygon character but I guess that it something which can happen during the modelization, so the plate are still relevant.

I am quite happy with the plate so far, I plan to wait few more day and see if I can get more feedback and then I will CC them and start modeling. I plan to continue to post my progress on this thread.

Updated plate with corrected cup and skeleton (as I like the look of it)




Enjoy! Feedback welcome!

Can I become a meme?


Discover that my profile is way off. The trick with the skeleton was really helpful specially for someone who doesn’t really know anatomy. I learned a lot. I am now in the process to update the side few but criticism or/and feedback is really welcome. :slight_smile: