QuadriFlow: A Scalable and Robust Method for Quadrangulation

i wonder if Blender 2.8 can have this incorporated.

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So, by the lack of any response, I am guessing it won’t make it into 2.8 :confused:

give it time, right now the main focus is not to add new features but rather fix the current ones and make 2.8 ready for a beta release also they don’t have enough dev/time maybe later…
however this is looks really nice it could work like zbrush’s zremesher.

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It has arrived a while ago