Greetings Blender community. I’m a newby blender artist who’s trying to get better at making 3D models to help give me references when doing 2D art.
I have a small question. So I know about the importance of retopology and I know how to sculpt, but when working on one of my random creatures it occurred to me that I have no clue on how to do the hind leg joints so that can move and bend properly.
Does anyone here know a good place I can go for references? I have an account on BlenderCookie but didn’t see anything there.
I know for modelling humans you should go into it with a basic understanding of how the muscle structure works but I haven’t seen much for animals.
I’m thinking I should have done a loopcut where I want it to bend properly, like at the crevices so it can move more naturally.