So I’m trying to make a render every single week, and last week I decided I’ll do a scene where I model & texture most of the assets, as opposed to making use of already-made assets as much as I can in order to save up time. I’d much rather use my time working on the actual scene than modeling chairs and buildings. Anyway, Saturday came and I wasn’t anywhere near done with modeling all the assets I needed for my initial scene, so I decided to postpone that and start a fresh new, more simple, scene I knew I could make from scratch in just a few hours - and here’s the result on that.
I modeled the entrance in a modular fashion, textured those in Substance Painter & Photoshop. A couple of Megascans in the far back just to fill up empty space.
I definitely didn’t impress myself with this one, but at least I kept my weekly streak intact!
A few progress shots:
Final clay render: