i got an problem with my lightsource… a point-lamp. I want to have the light travel long, but if i increase the energy of the lamp, it get way to bright in the center/ at close range. But then its good for the rest.
If i decrease the energy, its good at close range, but nearly no ligtht is shown up at distanze.
is there any way to get a kinda “smooth” light, with some fancy matrial nodes, or is there any other way to get this? I hope the images help out,